I continue to make my way through the solar system, guided by the hands of James S.A. Corey, and as seen through the eyes of the crew of the Rocinante; Jim Holden, Naomi Nagata, Amos Burton, and Alex Kamal.
Nemesis Games is a bit different than the other books in the series, the main reason being that finally we get to see the story from the points of view of the four crew members. I have been wanting to read a story where we got to see their perspectives, so when I scrolled through the contents page and saw that the only names there were Holden, Nagata, Burton, and Kamal I was excited by the prospect.
My joy was shortlived though.
The story is indeed told from the crew’s various points of view, but rather than those points of view looking at the same event happening in front of the four of them, the characters are spread right across the solar system, and spend very little time together.
Okay, I thought, I can get on board with that.
Turns out I couldn’t get on board with that.
My eReader gives me a percentage mark to tell me how far I am through a book, and it wasn’t until it got to 48% through this one that the story started getting interesting. Things start to pick up from that point but then the suspension of disbelief is hurt by the plot armour of the characters. Any attempts at tension are released by a feeling of “here we go again, a main character is in an impossible situation, but I’m sure they’ll get out of it”.
I don’t know if I am hitting Expanse fatigue, or if it is starting to be a genuine issue with what has, up to here, been a great series. I’m not saying the authors need to get all Game of Thrones on the storyline, but with four more books set to be released I feel like genuine fear and uncertainty need to be injected into the story.
Don’t get me wrong, the series is great, and I highly recommend it, but I think Nemesis Games might be the weakest entry so far.